Enhancement and spellpower weapons, a problematic pair

March 29, 2011
To some improvement shaman, wielding a spellpower weapon within their principal hand can be an abomination. much more unholy than a passing away knight, much more wicked than wow gold a warlock, utilizing a spellpower main-hand just feels wrong. I've in no way agreed using the huge majority on this point. getting strike level 80 and began raiding in the time improvement shaman began realizing spellpower main-hand/dagger off-hand was the optimal build, spellpower weapons experienced been my ace inside the hole. I felt only a tiny thrill of victory every individual and every time I topped DPS pursuing getting threatened to turn out to be kicked from the PUG Naxxramas for my peculiar weapon arrangement. At that time, a spellpower main-hand felt much more like a handy trick, a DPS sleight of hand that aided you best meters while annoying every individual and every caster within your raid.

When patch 3.1 hit, the neat trick that produced spellpower weapons optimal for improvement was patched out. At Wrath using the Lich King release, Flametongue Weapon continually do exactly the comparable quantity of damage, regardless of weapon speed. This meant that Webbed Death, a 1.4 percentage dagger as well as the best-in-slot improvement off-hand, would do exactly the comparable quantity of Flametongue harm as Angry Dread, the 2.5 percentage mace we experienced been designed to turn out to be using. while you coupled that using the enormous spellpower as well as the quick percentage of Torch of Holy Fire, our Flametongue Weapon gave us really reliable, sustained DPS.

I was slightly melancholy when patch 3.1 strike as well as the Flametongue Weapon formula was tweaked to create it scale with weapon speed, as well as the spellpower weapon fell from grace. However, my individual ideas and opinions can be the actuality that something that permits me to hold out nicely is welcome, so I obtained greater than dropping my fiery fists of doom perfect quick. My regret in the time was much more merely because improvement started to drop its footing since the greatest DPS hybrid spec, a decline that strike rock bottom inside the soul-sucking previous twelve weeks of raiding Icecrown Citadel. Regardless of how the carry out of Wrath using the Lich King happened, though, Cataclysm has brought to us a resurgence of my more mature wanted trick, the spellpower weapon. With that resurgence arrives questions, queries this short article hopes to address.


Why are you currently so convinced spellpower weapons are better?
Excellent question! key off, we possess the medical data. Rawr4 has finished alpha screening and is also completely released, providing me with an extremely important program to hold out near to with weapon combinations before to exporting them in the direction of the newest edition using the improvement Simulator, alpha edition 2.2.7. This alpha may be also critically near to discharge status, also it is now providing really dependable DPS values. Rawr4 has numerous really particular issues; the principal one can be the actuality that caster weapons that take place to be hotfixed to turn out to be decrease DPS in gaming are not utilizing these decrease harm quantities in Rawr, meaning which i required to turn out to be cautious to look at in opposition to the genuine in-game values and move the weapon DPS values myself. numerous many thanks to Vixsin of existence in celebration 5 for some support in validating weapon harm values in game!

With every individual and every test, I employed our normal priority rotation. I simmed utilizing Elam's present gear, reforging stats on every individual new weapon to stay in the strike hat in every individual and every test. The only stats that transformed experienced been individuals near to the weapons themselves. My off-hand was continually the Vicious Gladiator's Left Ripper. complete raid buffs/debuffs experienced been used, Potion using the Tol'vir was enabled, Flasks experienced been used, and I even ate some tasty Skewered Eel. right here experienced been the results, from lowest DPS to highest:

* Vicious Gladiator's perfect Ripper, ilevel 359, 2.6 percentage agility weapon with Windfury Weapon: 15,834 DPS
* Heroic Crul'korak, the Lightning's Arc, ilevel 372, 521.8 weapon DPS 2.6 percentage agility weapon with Windfury Weapon: 16,131 DPS
* Modgud's Blade, ilevel 333, 1.8 speed/41.9 weapon DPS with Flametongue: 16,512 DPS
* Heroic Modgud's Blade, ilevel 346, 1.8 speed/56.9 weapon DPS with Flametongue: 16,761 DPS
* Heroic Biting Wind, ilevel 346, 1.8 speed/204.7 weapon DPS with Flametongue: 16,972 DPS
* Blade using the Witching Hour, ilevel 359, 1.8 speed/53.1 weapon DPS with Flametongue: 17,063 DPS
* Vicious Gladiator's Gavel, ilevel 359, 1.6 speed/231.2 weapon DPS with Flametongue: 17,397 DPS

What can we get from this information? First, the glaring dilemma can be the actuality that the heroic agility weapon away the last supervisor of challenging mode Blackwing Descent sims at just shy of 400 DPS decrease than a blue spellpower main-hand through the important thing supervisor of frequent Grim Batol. Ouch. Second, we see that weapon DPS matters much greater than percentage -- heroic Biting Wind sims since the greatest DPS of all the blue spellpower weapons merely as a end result of its 204.7 DPS, as well as the Vicious Gladiator's Gavel outshines most epic spellpower main-hands in spite of its 1.6 percentage merely since it has 231.2 weapon DPS. Third, we get our best-in-slot spellpower main-hand not getting actually needing to hold an product from the friendly caster. Tier one Gladiator weapons hold tiny much greater than two to three days of grinding 10 film games a week, supplied you succeed near to 50% of them. should you PvP resto, it's a win/win!

If you're only a tiny leery using the medical proof in support of spellpower main-hands, here's some anecdotal evidence. key is critically a log from last Tuesday's Magmaw kill, when I clocked in at a whopping 13,700 effective harm every next utilizing an agility main-hand. following up is this Tuesday's Magmaw kill, in which I magically jumped a complete 3,099 harm every next to some grand complete of 16,799. do I enhance my offers in between attempts? A product or two. do I control cooldowns better? You bet I did. do I hold out much better merely since it absolutely was our 3rd kill using the fight? practically certainly. do I use a spellpower weapon this week? Yes, of course I did. this really is why this information is anecdotal -- the use using the spellpower main-hand was not the only variable inside the equation of my DPS this 1 week and can't be completely trusted. However, my sudden enhance in DPS coupled using the mathematical proof supplied with the enhance Simulator could create a powerful case. Spellpower weapons are mathematically remarkable to agility weapons at this phase in time.

Slightly convinced -- but why?
There are two principal prospects to for spellpower superiority. key off, main-hand spellpower pieces are one of the most heavily statted pieces inside the game. An agility axe, mace, or fist weapon that you just get for the principal hand is produced to complement the relaxation of your gear, providing tiny bonuses for the secondary stats within of a ratio in the direction of the stats near to the relaxation of your gear. Conversely, spellpower weapons will be the principal source of spellpower for casters, requiring them to possess enormous quantities of spellpower on them. EnhSim puts Elam's (with the Vicious Gladiator's Gavel in his principal hand) spellpower as equivalent to 1.05 factors of assault power, while his mastery rating EP is equivalent to 1.53 assault power.

To positioned it in perspective, if your weapons experienced equivalent DPS with one another with other primary/secondary stats, you'd phone call for just about any weapon with near to 1,200 mastery to turn out to be equivalent in the direction of the spellpower itemization on the individual epic caster weapon. Even adding in main-hand weapon DPS and agility in to the mix, the complete stat extra weight of an agility weapon is just much lower than a caster weapon.

The next culprit using the caster weapon conundrum is Flametongue Weapon itself. previous just the phenomenal bottom spellpower we get from imbuing Flametongue, present theorycrafting suggests that Flametongue Weapon is bugged to make an make an effort to do increased harm than it must turn out to be perfect now. The dilemma appears to turn out to be that it's applying two variations of psychological Quickness, the present edition in which we get 50% of our assault energy as spellpower, as well as the pre-4.0.1 edition in which we obtained 30% of our assault energy as spellpower. Unfortunately, repairing this bug can be the lowest enjoyment option in nerfing enhancement's utilization of caster weapons, since it signifies that previous DPS great loss from dropping caster weapons, we'd drop out on harm from our off-hand Flametongue procs. I personally like getting a Flametongue Weapon that hits more challenging than a wet noodle, so I'd want to ascertain this bug stay.

So now what?
Spellpower main-hand weapons can be nerfed, as Blizzard has mentioned many instances inside the past. (For one of the most recent, look at out WoW Insider's protection of Ghostcrawler's most current type equilibrium blog.) A alter could possibly be hotfixed in following maintenance, or it might not appear until 4.1. Your occupation will be to weigh the information and make an informed choice -- will you purchase a Vicious Gladiator's Gavel, knowing the following 1 week it could possibly be useless for the principal spec? Will you ask your guild to operate with you through Vortex Pinnacle for just about any Biting Wind, knowing that you just won't be seeing an epic caster weapon any time soon? Will you farm the mats for an Elementium Spellblade?

What you do with this information is all as an exceptional offer as you. My only wish can be the actuality that nobody who reads this column thinks which i endorse actually getting caster weapons from legitimate caster principal specs. Personally, I'm preparing on getting my PvP gavel by this time following week.

Product Info
Format: Kindle Edition
File Size: 690 KB
Print Length:28 pages
Publisher: Rosemarry(March 29, 2011)
Language: English
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